This is documentation for the game build in Unreal Engine for This Is Not an NFT Art Fair. I recorded by date what I did and took screenshots as I went along, so I would have a record of how it all works together.
Most of the coding and all of the assets were created over the spring semester, but I did start laying the groundwork for the game in November 2021. As I started putting assets into the game, I had to make many adjustments to the coding framework so that the game would do what I needed it to do.
Functionality added through Level Blueprint
Apparently not usually used for much, but this is an isolated usage so should be fine
Nodes to work main menu in Level Blueprint
Nodes for Main Menu in its Event Graph. Later renames it to UMG_StartMenu
Added Back to Game functionality to UMG_MenuButton. This Blueprint is a copy of UMG_StartMenu, without the background image
Added About button to Menu Button, and also makes UMG_MenuButton disappear
Click on Menu button from FirstPersonHUD opens up UMG_MenuButton
Back to game in About Widget